Skill

Skills, or attacks, are the abilities a pet uses in battle. Each is rated for Damage, Tiers, AU, and Element. Skills may also have secondary effects, such as Ailments, Buffs, or increased Resistances. Currently no skills offer buffs or resistances, but their presence in the Skill Shop suggests future additions will. Pets may have a maximum of four skills at any one time. If four skills are known, at least one must be forgotten before a new skill can be learned. Skills are purchased at the Skill Shop, in the Battledome.

The Type of attacks a pet can learn are determined by its current Element. All pets have access to Normal skills at all times, regardless of type. Altering a pet's type with a Type Mutator is the only way to teach them new attacks of a specified element. Changing types does not affect previously learned skills, thus you can have a pet with four different Skill types by repeatedly using Type Mutators.

A study of the full attack list will show that the system is currently incomplete and imbalanced. Electric type attacks lack the ability to Paralyze, some low AU, low Damage moves have ridiculous costs, and others are simply superior in every way to a similar attack (Ice Shards vs. Icy Blizzard, for example.) All Ground skills are currently Tier 1, which does not match with their associated costs nor the rest of the skill list. Light and Dark have no assigned skills, thus only the three normal attacks will be available in the skill shop for pets of these types.